The goto statement transfers control to the location in the FlashBASIC or BASIC program that begins with the given statement label.
On statement labels beginning with a nonnumeric value, the : following the statement.label is optional in the goto, but is required following the actual statement label.
Syntax
goto statement.label{:} go to statement.label{:} |
Synonym(s)
go |
Parameter(s)
statement.label |
Specifies the location in a FlashBASIC or BASIC program to which control is transferred. |
Example(s)
goto 99 go to error if ans=’y’ then go begin |
See Also
Branching, go Command, on...goto Statement, Statement Labels