VME |
Set of resources obtained from Windows or
UNIX at initialization that display the functions and characteristics
of a D3 computer system, and are shared by several D3 processes.
For example, a real machine (the Windows or UNIX-based operating
system) emulates a virtual machine (the D3 computer system),
which then has disk space, tape drives, printers, terminals,
users, and the D3 file system and language.
D3 UNIX
Several virtual machines can coexist on any given single hardware
platform.
Subsystem of D3 Windows that provides an ASCII
mode that is backwards compatible with previous Rocket applications.
D3 Windows VME is required in order to start
and run the FSI. It acts as a front-end to the FSI.
idn correlative in VME can start
from 0 (for example, id0).
The list-lockq
command is supported for VME locks.
Allows retrieving the Date and Time a program
was last run and a count of the number of times a program
has been run since the last re-compile. This information can
be retrieved from the object-pointer item in the dictionary
of the program.
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