The l command lists the current source line, or a specified range of lines, from the corresponding source program being executed. The l* form displays the entire program. The l command, followed by pressing ENTER, displays the current program source line.
Syntax
{flash.routine.name:}?l{starting.line-ending.line} {flash.routine.name:}?l{line.number} {flash.routine.name:}?l{*} {flash.routine.name:}?l |
Example(s)
Lists lines 10 through 17.
*l10-17 |
Lists line 5.
*l5 |
Lists the whole program.
*l* |
NOTE |
flash.routine.name can only be specified if the program has been optimized through the FlashBASIC compiler. When flash.routine.name is specified, the corresponding debugger command is executed against the specified routine. The colon separating flash.routine.name and the debugger command is required. |
See Also