Returns a value that uniquely identifies an object.
Syntax
sValue = object.brHandle |
Parameters
Parameter |
Description |
sValue |
The return value is a String data type. |
object |
An object variable that represents an object in the Applies To list. |
Remarks
Typically, this property is used to pass D3 objects to FlashBASIC subroutines opened as a clsD3RuleModule objects.
brHandle is also useful for debugging. It has the form xxxxyyyyzzzzzzzz, where xxxx is 'D33D' or '3DD3', yyyy is an object type, and zzzzzzzz is a hex memory address.