Create a Library for Modeled Properties or Global Objects
To create libraries of modeled properties, global objects, and language setups, use the editors available in the More Editors menu.
To create a library for a global object:
- In the Uniface IDE, choose
More Editors > and select the type of object you want to create.
The Open Library dialog is displayed with a list of the available libraries.
-
If you want to add a new library, click the + button, and then enter a
Library Name and optional Description.
Alternatively, you can enter a non-existing name, in which case you will be prompted to confirm after clicking OK.
Tip: If the library is for use by all your Uniface applications, give it the name
SYSTEM_LIBRARY
. Otherwise, give it a name that is appropriate to its context.Caution: Do not give it the name
USYS
, as this library already exists and is used by Uniface itself. When a new version or release of Uniface is installed, global objects in the USYS library may be deleted and replaced by new ones. - Click OK, and if prompted to confirm, click Yes.
- If you are creating a library for Menus, Panels, Device tables, or Keyboard tables, create an item, then click OK again.
- The library or object editor is now opened so that you can add and edit objects in the library.