Open a Main Development Object for Editing
Each main development object is opened in its own editor.
You can open a main development object in the following ways:
- In the Main U-Bar, browse or search for an object, or enter a complete URL for an object. See Find and Open Objects Using the Main U-Bar.
- In the Project Editor, double-click a main development object in the Structure pane, or choose Open from the context menu.
- In the Component Editor, you can:
- Right-click a modeled entity in the Model tab of the Resource Browser and choose Open.
- Double-click an inherited ProcScript module in the Compiled Module Inspector to open the object where it is defined.
- For signatures, DTDs, most global objects, language setups, and modeled properties, click More Editors in the upper right corner of the Uniface IDE and select the type of object.
- To open a palette of templates, you can:
- Select a Template in the Resource Browser, right click and choose Open.
- In the U-Bar, select an object type and then enter the word palette.
Note: This is only possible if the logical
ALLOW_BROWSE_TEMPLATES=1
is present in the ide.asn assignment file.