Messages Library
Use this editor to define messages or text strings that are available throughout the application.
Message texts can be used to define labels, messages, prompts, and any other text that appears on the user interface.
The messages must have a unique name; they cannot use the same name as a help text.
A message can be accessed with the ProcScript function $text. For example, this can be used in message and askmess statements to display messages to the user, or in labels for multi-lingual applications.
New and updated messages are automatically compiled when you save them.
How to
Menu Options
Menu Option | Action |
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Open or create a new library. | |
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Compile the current, all, or modified global objects. |
Create a new global object | |
Save a copy of the current global object under a different name. | |
Delete the current global object. | |
Edit the selected field in a separate dialog; useful when editing text blocks and code. | |
Display the message frame; useful after compiling the object. | |
Go To<Global Object Type> | Create or open a different type of global object, or library (properties). |