Messages Library

Use this editor to define messages or text strings that are available throughout the application.

Message texts can be used to define labels, messages, prompts, and any other text that appears on the user interface.

The messages must have a unique name; they cannot use the same name as a help text.

A message can be accessed with the ProcScript function $text. For example, this can be used in message and askmess statements to display messages to the user, or in labels for multi-lingual applications.

New and updated messages are automatically compiled when you save them.

How to

Working with Messages

Menu Options

Menu Options for Message Libraries
Menu Option Action
File > Open/New Open or create a new library.
File > Compile

File > Compile all

File > Compile modified

Compile the current, all, or modified global objects.
Edit > New <Global Object Type> Create a new global object
Edit > Duplicate <Global Object Type> Save a copy of the current global object under a different name.
Edit > Delete <Global Object Type> Delete the current global object.
View >Zoom Field Edit the selected field in a separate dialog; useful when editing text blocks and code.
View >Message Frame Display the message frame; useful after compiling the object.
Go To<Global Object Type> Create or open a different type of global object, or library (properties).

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