1. | From the Script Host and Debugger menu bar, click . Note In order to support a custom scripting engine, you must know either the Program Identifier or the Class Identifier of the scripting engine. Consult the documentation for the particular scripting engine you want to use.
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2. | Type the Program Identifier or the Class Identifier in the corresponding field. If you are using the Class Identifier, type a description in the Program Identifier field to display on the application status line.
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3. | Type the Script Filename Extension that is normally used with this scripting engine. |
4. | Click OK. |