Using the Display Interface
BlueZone keys by default are mapped to a standard BlueZone keyboard map. If you want to change a key mapping, follow this procedure.
NOTE If you have installed a non-English version of BlueZone, the default keyboard map that will be displayed is based on your currently selected language in the Regional and Language Options in Windows.
From the BlueZone MenuBar select Options: Keyboard or press the Keyboard icon found on the ToolBar. The Key Mappings property sheet will display a bitmap image of a keyboard.
Before attempting to map a key, it's a good idea to check and see what that key is currently mapped to.
To find out, hold the mouse pointer over a particular key on the keyboard image and left click.
For example, if you wanted to know what the R key is mapped to, place the mouse pointer over the R key and left click as shown in the following illustration.
BlueZone will create a pop-up window detailing all the key mappings that are associated with the R key.
This procedure assumes that you are mapping a Standard 101/102 -Key keyboard.
Select a group from the Functions Group listbox. When you select a Group, all the Functions associated with that Group, will be displayed in the Functions listbox on the left.
Learn More about Functions Group selections
Functions are divided into logical groups:
3270 Functions: All IBM 3270 Mainframe functions are listed here. Examples are Erase EOF or Reset.
3270 Characters: All IBM 3270 special characters are listed here. An example is the Logical Not symbol ¬.
Menu Hotkeys: All the items located on the BlueZone MenuBar are listed here. This enables you to map a key to specific functions that are normally accessed with several mouse clicks. An example would be mapping an unused Function Key to the Edit::Copy to Printer menu Hotkey.
PC Data Keys: All PC Data keys are listed here. Examples are the "At Sign" @ and the "Broken Vertical Bar" ¦.
APL Characters: All APL Characters are listed here by name. They are also displayed graphically just below the Functions listbox. So, if you are not sure what a particular APL character is called, you can scroll down the list and see what each character looks like.
Macro Files: All BlueZone Macro Files will be listed here. As long as your macro files are stored in the \macros folder of your BlueZone Working Directory, they will appear here.
Script Files: All BlueZone Script Files will be listed here. As long as your script files are stored in the \scripts folder of your BlueZone Working Directory, they will appear here.
ASCII Characters: The entire ASCII character set is listed here. It is possible to map any ASCII character to a key, or key sequence in BlueZone.
Select a function from the Functions listbox. Any existing key mappings for that function will appear in the Key Mappings listbox. If there are no keys currently mapped to this function, BlueZone will display: <No Keys Mapped to Function>.
Click the New button. BlueZone will create a new blank highlight bar in the Key Mappings Listbox. If there are existing key mappings, the new blank highlight bar will appear below the existing key mappings.
With your mouse pointer, go to the keyboard bitmap and click the key that you want to associate with the function that you chose in step 2. The name of the selected key will appear in the Key Mappings listbox.
Click the OK button. The selected function will now be mapped to the new key. Any other keys that are mapped to this function will also be displayed in the Key Mappings listbox.
Select a group from the Functions Group listbox.
Select a function from the Functions listbox. Any existing key mappings for that function will appear in the Key Mappings listbox.
With your mouse pointer, highlight the Key Mapping in the Key Mappings listbox you wish to edit.
Click the Edit button.
With your mouse pointer, go to the keyboard bitmap and click the new key that you want to associate with the function that you chose in step 2. The highlighted key will change to the key that you just selected.
Click the OK button. The Function will now be mapped to the new key.
NOTE If you wish to map a function to a multiple key sequence, you must choose the active key first, then choose the Ctrl or Alt key last. For example, if you wanted to map the New Line function to the keypad enter key, you would click the keypad enter key first, then click the Ctrl key last.
Both the ALT and CTRL keys have a dual modes. They can be mapped to a function by themselves, or they can be used in combination with other keys.
For Example, if you want to map the 3270 function "Print Screen" to CTRL+P, click the right CTRL key which will display as: Right Ctrl. Then click the right CTRL key again and it will change to Ctrl+ , then click the P key which will result in Ctrl+P.
The 3270 Function Overstrike Sequence allows a non-ASCII character in the EBCDIC character set (such as è) to be entered from the keyboard. Overstrike causes the emulation to enter overstrike mode, after which two ANSI characters (such as e and `) are typed to represent the desired character. If the two characters represent a valid combination, the resulting EBCDIC character is entered into the device buffer. An uncompleted overstrike can be canceled with the Reset key.
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