Rocket TE scripts can be recorded in either a proprietary format or in a text-based format recorded in either VBScript or JavaScript.
Rocket TE proprietary scripts are targeted at users with a basic understanding of scripting and logic but without skill sets required to write and edit VBScripts or JavaScripts.
Rocket TE text-based scripts are targeted at users who wish to leverage their proficiency with either VBScript or JavaScript and want to take advantage of being able to write and edit Rocket TE scripts in a scripting language that they already know.
File extension | Script type |
---|---|
.BZS | Rocket TE proprietary script |
.BBS | Rocket TE proprietary script |
.VBS | VBScript |
.JS | JavaScript |
Competitor’s script | Rocket TE script |
---|---|
EXTRA .EBM | Rocket TE .BBS |
Reflection .RBS | Rocket TE .BBS |
Reflection VBA .RVS, .R2W, and .R4W | Rocket TE Plus VBA .BVP |
Rumba .RMC | Rocket TE .BZS |
Pcom .MAC | Rocket TE .VBS |
Pcom .VBS | Rocket TE .VBS |
Hummingbird .EBS | Rocket TE .BBS |
Rocket TE proprietary scripts are recorded and played back using a proprietary method. Scripts are typically created by recording keystrokes, but can be edited later to change the desired playback. Scripts are edited using the Rocket TE Script Editor (bzse.exe) application which is launched from the Rocket TE menu bar by selecting and selecting the desired script. Choosing a script that ends in .bbs or .bzs starts the Rocket TE Script Editor application with the requested script displayed in the editing region.
Rocket TE Script Editor is a GUI tool allowing users to drag Script Events into the Script flow, change the order of events, and delete previously recorded events. Rocket TE Scripts support a proprietary mechanism called Wait_Ready that ensures the host is ready to accept input, even when using TN3270 or TN3270E .
Rocket TE text-based scripts can be written or recorded in either VBScript or JavaScript. Scripts are typically created by recording keystrokes, but can be edited later to change the playback. Scripts are edited using the Rocket TE Script Host and Debugger (bsh.exe) application which is launched from the Rocket TE menu bar by clicking and selecting the script. Selecting a script that ends in either .vbs or .js script starts the Rocket TE Script Host and Debugger application with the requested script displayed in the editing region.
For more information on the Rocket TE Script Host, Rocket TE Script Host and Debugger, and the Rocket TE Dialog Editor, see the Rocket TE Advanced Automation Developer's Guide.