After a button object is created, you can customize its appearance and assign an action to the button.
In the power pad canvas, double-click a button object.
In the General tab, complete the following fields:
Field | Description |
---|---|
Label | Type the button name that displays in the power pad. |
Bitmap Button | Select to include an optional bitmap image on
the button. Click Browse to select the bitmap
image. If you are creating buttons which are mapped to Rocket TE
menu bar functions, you can choose to auto-load the corresponding
standard Rocket TE toolbar icon on the Power Pad button. |
Accelerator | Select an optional accelerator key. An accelerator key is a single key or key combination invokes the action assigned to this button. |
ToolTip | Type optional information that is displayed as a Windows tooltip when the cursor is positioned over the button. This feature is useful when you want to describe the function of the button in more detail, or when you are using bitmap images on the buttons instead of a label. |
XPos | Defines the position of the button, in pixels, from the left side of the power pad. You can also reposition the button in the power pad, and this value is updated. |
YPos | Defines the position of the button, in pixels, from the top of the power pad. You can also reposition the button in the power pad, and this value is updated. |
Width | Defines the width of the button. You can also resize the button in the power pad, and this value is updated. |
Height | Defines the height of the button. You can also resize the button in the power pad, and this value is updated. |
In the Font tab, complete the following fields:
Field | Description |
---|---|
Selection | Displays the currently selected font, font style, and font size. Click Change to edit these settings. |
Sample | Displays a sample of the current font settings. |
In the Action tab, complete the following fields. Some of the labels in this tab change depending on the Emulation Type and Action Type selected.
Field | Description |
---|---|
Emulation Type | Select an emulator type. |
Action Type |
|
Available Item list | The name of this window changes depending on the selected Action Type. The list of host functions are based on the selected Emulation Type. |
Action | Displays the result of the selected Action Type. You can also type any additional text here. |
Click OK.
When an action type is selected, the first item in the Available Items list is displayed in the Action field. To select a different item, highlight the option in the Available Items list.
There are two exceptions to this rule: the Send Keys and Run Program action types.